Oct 31, 2010

How can we move anticipatory sets up a notch?

I recently had the pleasure of attending a captivating workshop led by Jim Knight, renowned instructional coach guru. Among the wealth of insights shared during the two-day event, one topic that particularly resonated with me was our discussions on "thinking devices." These are the provocative objects that teachers can employ to stimulate dialogue and foster higher-order thinking in their classrooms. According to Knight (2010), these devices must possess certain qualities—they need to be complex, concise, humanizing, varied, and definitely not lame.

When utilizing thinking devices, it's crucial to consider the type of learning we aim to facilitate. Knight delineated two distinct types of learning associated with these devices:

1. Mechanical Learning: This refers to the straightforward learning experience where the knowledge, skills, and overarching concepts are clear and unambiguous. The outcomes are evident, and there are definitive right and wrong answers that can be identified without difficulty.

2. Metaphoric Learning: In contrast, metaphoric learning delves into higher-order thinking. It shares characteristics with metaphor—ambiguity and indirect functionality. Metaphorical knowledge doesn't have clear-cut right or wrong outcomes; instead, it encourages nuanced exploration and interpretation.

Throughout the workshop, Knight seamlessly integrated a variety of YouTube videos into his anticipatory sets. It was fascinating to observe how each video he showcased contributed to fostering a positive climate in the room—an essential aspect of effective thinking devices, as they should be inherently humanizing.

Here are some of the videos he shared:

- "Playing for Change":
   - Mechanical Learning: Utilizing Google Earth, students can identify and plot the locations featured in the song.
   - Metaphorical Learning: Exploring the potential of music to instigate positive change in the world.

These videos served as powerful examples of how thinking devices can ignite critical thinking and meaningful dialogue among students.


Retriever:

Metaphorical Learning: How can you persevere?



Maurice Cheeks:

Metaphorical Learning: How can we be leaders?



The Piano

Metaphorical Learning: How can we motivate people by making something more fun?



Here are a few more sites that could prompt great conversations including:


The Slide

The Elevator

The Shopping Carts

Anti Boredom Campaign

The World's Deepest Bin

Bottle Bank Arcade

ImprovEverywhere


Which sites have you come across that we could add to this list?

3 comments:

Kim Wedman said...

I also loved Jim Knight's session in Red Deer and found his discussion on thinking devices thought provoking. His timing in his session was impecable and he is definitely a master teacher in how he uses thinking device to engage adult learners. I would love it if you would share on your blog one of your many highly engaging thinking devices using a video game trailer to engage students. A brilliant idea for using media to engage learners!:)

Danielle Spencer said...

Hey Webkinz! Jim Knight sure is a master teacher! He created such a positive, comfortable climate for learning, right from the get go and he was super engaging.

Thanks for thinking my lilliputian idea of using kids' pop culture (gaming) as brilliant. Perhaps I will blog about it....

Kim Wedman said...

I truly did think your idea was brilliant and I hope you do share it sometime:)